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Encased Chain Drive and Adjustable Chain Gearshift

The Encased Chain Drive links shafts side by side: every block in a row turns together, the same way and at the same speed. Its sibling, the Adjustable Chain Gearshift, changes that ratio with redstone: it doubles the speed of the rest of the row, or halves its own, and an analog signal sets anything in between.

Create 6.0.8 · Minecraft 1.21.1 · updated on

A row of five drives takes rotation in at one end and passes it out sideways to a Speedometer; a turned block then drives a vertical shaft.

Quick facts

Category
Kinetics
Row
Every drive in a row turns the same way at the same speed
Orientation
Each block in the row can be turned 90° (Wrench)
Unpowered Gearshift
Behaves like a normal Chain Drive
Powered Gearshift
Ratio 1 + (signal + 1) ÷ 16: ×2 at strength 15, ×1.56 at strength 8
At the source
The other drives turn faster (×2 at full strength)
Elsewhere
It turns slower (÷2 at full strength)
Version
Create 6.0.8 · Minecraft 1.21.1

Crafting table recipe (shapeless)

Andesite CasingIron NuggetIron Nugget
Iron Nugget

→ 1 Encased Chain Drive

A row of drives

A row of five drives takes rotation in at one end and passes it out sideways to a Speedometer; a turned block then drives a vertical shaft.

Place the drives side by side: they link up on their own, from the first block to the last. Rotation goes in through one block's shaft and comes out through any other's. Handy to shift a line of shafts sideways without cogwheels.

Building a row

Drives link up when their axes are parallel and they follow each other side by side. The row can bend when a block is turned with the Wrench. Each block has a shaft on either side of its axis, where shafts or machines plug in.

Same direction, same speed

Shafts hooked to the row

Unlike two meshing cogwheels, a chain does not flip the direction: every shaft hooked to the row turns the same way. Here two shafts added on the side spin at the source speed.

A block can be turned

A turned block drives a vertical shaft

Each block in the row can be turned 90°: its shaft then points up or down and the row stays linked. The loop ends on a vertical shaft and a cogwheel driven that way.

The unpowered Adjustable Chain Gearshift

An Adjustable Chain Gearshift at the input of the row: unpowered it changes nothing; powered by a lever, the gauges on the rest of the row show twice as much.

With no signal, the Adjustable Chain Gearshift is a drive like the others: all three Speedometers show the source speed.

Powered at the source: everything runs twice as fast

The gauges on the rest of the row double

When rotation comes in through the gearshift and it gets a strength-15 signal, the other drives in the row turn twice as fast as it does. The gauges show it: the source does not change, the rest doubles.

Elsewhere in the row: it runs at half speed

Placed at the end of the row, the powered gearshift turns half as fast as the others; an Analog Lever then sets an in-between ratio.

If the gearshift is not the block receiving the rotation, the signal does the opposite: it is the one that slows down, to half the row's speed. Here the row was rebuilt with the gearshift at the far end.

The rule to remember

Ratio between the gearshift and the plain drives

Either way, the plain drives always turn twice as fast as a fully powered gearshift. The code computes the ratio between the two blocks, hence a doubling on one side and a half on the other.

Fine-tuning with an analog signal

Analog Lever and an in-between speed

The ratio is 1 + (signal + 1) ÷ 16. With an Analog Lever set to 8, it becomes about 1.56. The loop shows that in-between speed on the last gauge.

What about stress?

A chain drive uses no stress itself, but doubling a row's speed doubles what the machines on it cost. Before powering an Adjustable Chain Gearshift, check your source's headroom on a Stressometer.

Common mistakes

Two rows touching side to side do not link: only drives lined up the same way form a row. And doubling the speed also doubles the stress of the machines at the end of the line.

What the loops show

The Speedometers show the values recomputed by our simulation, analog ratio included. When the first row is taken away, the shafts above stop until the new row arrives: that is what happens in game when you break the chain. Each gauge reads the speed of the shaft it sits on.

On our server

On Create France, chain drives are the most compact way to bring rotation from one floor to the next in a tight factory.

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Sources for the numbers (Create 6.0.8 code)
  • Recipes: crafting/kinetics/encased_chain_drive.json, adjustable_chain_gearshift.json (+ Electron Tube)
  • Row and orientation: ChainDriveBlock (Part START / MIDDLE / END, areBlocksConnected), ChainDriveBlock.getRotationSpeedModifier
  • Ratio: ChainGearshiftBlockEntity.getModifierForSignal (1 + (signal + 1) / 16)
  • Simulation: WIKI/redstone_sim.py (signals, delays, links, latches and speeds recomputed tick by tick from Create's and Minecraft's code; only the player's actions come from the scene)
  • Scenes: ChainDriveScenes.chainDriveAsRelay, adjustableChainGearshift (42 s split into two loops)

Original texts and animations by Create France, rendered from the mod's Ponder scenes. Create is a mod by the Create Team, not affiliated with Create France.