Create Wiki · Logistics

Andesite and Brass Funnel

The Funnel is the way in and out of every inventory in Create. Attached to a chest, it takes items out or puts them in; placed at the end of a Mechanical Belt, it empties or fills it. It comes in two versions: the Andesite Funnel, simple and cheap, which moves one item at a time, and the Brass Funnel, which moves whole stacks and can filter.

Create 6.0.8 · Minecraft 1.21.1 · updated on

Two funnels at both ends of a Mechanical Belt: one takes items out of a chest, the other stores them in a second chest.

Quick facts

Category
Logistics
Stress
None, no rotation needed
Andesite
1 item per extraction
Brass
Up to a full stack per extraction, adjustable amount, filter
Rate
One extraction every 8 ticks (0.4 s)
Redstone
When powered, the funnel stops working
Version
Create 6.0.8 · Minecraft 1.21.1

Crafting table recipe

Andesite Alloy
Dried Kelp

→ 2 Andesite Funnels (brass: Electron Tube + Brass Ingot + Dried Kelp)

The link between inventories and transport

A chest, a funnel, a Mechanical Belt, a funnel and a second chest lined up

A funnel goes against an inventory (chest, barrel, item vault, depot…) or at the end of a Mechanical Belt. It needs no rotation and uses nothing. The basic setup in the animation sums it all up: one funnel takes items out of the first chest onto the belt, the belt carries them, and a second funnel stores them in the destination chest.

Placed normally: it pulls

A funnel placed normally empties an inventory, placed while sneaking it fills it; the Wrench flips it, and on a belt it follows the belt's direction.

Placed normally against an inventory, the funnel takes items out and spits them in front of itself: onto the ground, onto a belt or into another block that accepts them. The Andesite Funnel pulls one item at a time, every 0.4 seconds.

Placed while sneaking: it pushes

A funnel placed while sneaking on a chest, storing an item in it

Placed while sneaking, it does the opposite: it puts into the inventory everything it is given, whether items thrown on it or items arriving from a belt or a chute. The same rules apply to almost every orientation, on the top, bottom or sides of an inventory.

Changing your mind: the Wrench

A Wrench click flips the already placed funnel

No need to break a funnel placed the wrong way round: one click with the Wrench flips it, from pulling to pushing and back. It is the most common beginner mistake, and the quickest to fix.

On a Mechanical Belt

A funnel placed at the end of a Mechanical Belt

At the end of a Mechanical Belt, the funnel adapts to the direction of travel: if the belt moves towards it, it takes the arriving items and stores them in the inventory behind it; if the belt moves away, it drops the items it pulls onto it. A funnel on the side of a belt can also grab items as they go past.

With other machines

Funnels also work with a vertical Mechanical Saw, a Depot and an Item Drain.

Funnels also work with many Create blocks: a Mechanical Saw placed vertically, the Depot, the Item Drain, basins, millstones… They take finished products out or put ingredients in, which often saves you a belt.

Turning a funnel off with redstone

A funnel moving items stops as soon as a lever powers it.

A redstone signal pauses any funnel. With a comparator on the destination chest, you can for example stop a line when the stock is full.

From chest to chest: chute or belt

Two funnels stuck together move nothing between two chests; a chute vertically, then a belt horizontally, do the job.

Two funnels stuck together between two chests move nothing: a funnel never transfers directly from one closed inventory to another. Vertically, use a chute; horizontally, a short belt between two funnels.

The Brass Funnel: stacks and filtering

An Andesite Funnel takes items out one by one, a Brass Funnel by stacks, with an adjustable amount and a filter.

The Brass Funnel pulls up to a full stack each time. Its value panel sets the exact amount, and its filter slot restricts transfers to the chosen items: ideal for sorting, or as a target for a Mechanical Arm, which reads its filter.

Common mistakes

  • The funnel empties the chest instead of filling it: it was placed without sneaking. One Wrench click fixes it.
  • Items end up on the ground: an extracting funnel spits items in front of itself; with no belt or inventory there, they drop on the floor.
  • Nothing moves between two adjacent chests: you need a chute or a belt between them.
  • The Brass Funnel takes nothing: its filter is set to another item, or the requested amount is not available.

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Sources for the numbers (Create 6.0.8 code)
  • Amount: FunnelBlockEntity.getAmountToExtract (no active filter: 1 item; Brass Funnel: filter amount, up to 64)
  • Filter: FunnelBlockEntity.supportsFiltering (BRASS_FUNNEL, BRASS_BELT_FUNNEL)
  • Rate: CLogistics.defaultExtractionTimer = 8 ticks
  • Recipes: crafting/logistics/andesite_funnel.json, brass_funnel.json (2 funnels each)
  • Scenes: FunnelScenes.intro, directionality, compat, redstone, transposer, brass

Original texts and animations by Create France, rendered from the mod's Ponder scenes. Create is a mod by the Create Team, not affiliated with Create France.