Create Wiki · Logistics

Depot

The Depot is a small platform you put an item on. For Create's machines, it is a stationary piece of Mechanical Belt: anything that knows how to work on a belt also works on a depot. It serves as a manual workstation under a press, a washing station in front of a fan, or a hand-off point for a Mechanical Arm. Cheap and rotation-free, it is one of the most useful early-game blocks.

Create 6.0.8 · Minecraft 1.21.1 · updated on

A copper block is put on a Depot, then a Spout fills a bucket, a press flattens an ingot, a fan washes, and a Mechanical Arm picks up the sheet.

Quick facts

Category
Logistics
Stress
None, no rotation needed
Contents
One stack of items, plus 8 slots for products
Works with
Press, fan, Deployer, Spout, Mechanical Arm, funnels…
Placing and removing
Right-click to put down or take back the item
Version
Create 6.0.8 · Minecraft 1.21.1

Shapeless crafting

Andesite AlloyAndesite Casing

→ 1 Depot

A belt that does not move

A Depot on its own in the middle of a white plate

The Depot behaves like a single stopped belt segment. Items placed on it stay in the middle, and every machine that processes items on a belt recognises it: it processes the item and leaves it there. No rotation, no stress, it can go anywhere, even far away from any kinetic network.

Placing and taking back by hand

An item placed on the depot with a right-click

Right-click with an item in hand: the whole stack goes onto the depot. Right-click with an empty hand to take it back, together with the products. The depot also accepts items from a funnel, a chute or a belt ending against it, and a funnel on its side can empty it. A depot only holds one kind of item at a time: to switch, take the current stack back first.

A processing station

A Spout above a Depot, filling a bucket placed on it

Under a Mechanical Press, the depot becomes an anvil: put ingots on it and they come back as sheets. In front of an Encased Fan blowing through water or lava, it washes or smelts items. Under a Deployer, it takes item applications (planks on a shaft, for example), and under a Spout, fluid filling: in the animation, an empty bucket put on the depot comes back full of water. Products pile up in eight slots next to the item being processed.

A hand-off point for the Mechanical Arm

A Mechanical Arm picks up the item lying on the Depot

The depot is the Mechanical Arm's favourite target: as an input, the arm takes whatever is put on it; as an output, it drops items there for a machine to process. A simple setup: a depot under a press, and an arm feeding it from a funnel and taking the sheets away into a second funnel.

The beginner's workstation

Early on, a depot under a press driven by a water wheel is enough to make all the iron, copper and brass sheets you need, without building an automatic line. Put a stack of ingots down, go do something else, come back for the sheets. The same goes for a depot in front of a fan and a water block to wash crushed ores.

Depot or Weighted Ejector?

The Weighted Ejector is a depot that launches its items at a target with a spring. For a simple processing station, the depot is enough and costs less; to send items from one spot to another without a belt, the ejector takes over. Machines treat both the same way.

Common mistakes

  • The press will not come down: the depot must sit two blocks below the press, with one block of air in between.
  • The depot will not take anything: it already holds a stack of another item, or its product slots are full.
  • A funnel empties the whole depot, unprocessed items included: use a Brass Funnel filtered to the product you want.

← All Create wiki guides

Sources for the numbers (Create 6.0.8 code)
  • Contents: DepotBehaviour (heldItem, one stack; processingOutputBuffer of 8 slots)
  • Processing: the depot exposes the same transport behaviour as the belt (TransportedItemStackHandlerBehaviour, DirectBeltInputBehaviour)
  • Recipe: crafting/kinetics/depot.json (Andesite Alloy + Andesite Casing)
  • Scene: BeltScenes.depot

Original texts and animations by Create France, rendered from the mod's Ponder scenes. Create is a mod by the Create Team, not affiliated with Create France.