Create Wiki · Tools and equipment

Potato Cannon

The Potato Cannon is Create's compressed-air weapon. It fires whatever you carry: potatoes, carrots, berries, cakes, even whole melons. Each kind of ammo has its own damage, speed and effect. With a Backtank on your back it stops wearing out: the air pays for every shot.

Create 6.0.8 · Minecraft 1.21.1 · updated on

Quick facts

Category
Tools and equipment
Durability
100 shots; with a Backtank, 4 air per shot instead
Ammo
Over 20 foods, each with its own damage, reload and effect
Strongest
Blaze Cake: 15 damage; Golden Carrot: 12
Enchantments
Bow enchantments, Looting, and Potato Recovery (I to III)
Crafting
Mechanical Crafter: Andesite Alloy, Precision Mechanism, 3 Fluid Pipes, 2 Copper Ingots
Version
Create 6.0.8 · Minecraft 1.21.1

The item

The Potato Cannon seen from three quarters

A long copper barrel, a precision mechanism in the middle and an andesite stock. It is made in a Mechanical Crafter, since the recipe does not fit a normal crafting table: andesite alloy and a precision mechanism on one row, then three fluid pipes, with two copper ingots below.

Ammo

The cannon with some ammo laid in front

Hold right-click: the cannon takes the first valid ammo in your inventory. Each projectile leaves at two blocks per tick times its speed factor, then slowly drops. The most useful ones:

  • Potato: 5 damage, knockback 1.5, 15-tick reload; planted if it lands on farmland.
  • Carrot: 4 damage, faster (×1.45), 12 ticks; planted too.
  • Golden Carrot: 12 damage, the strongest plain ammo.
  • Sweet Berries: 3 damage, fired as a spread of 3.
  • Honeyed Apple: 6 damage and Slowness II for 8 s.
  • Blaze Cake: 15 damage, sets the target on fire for 12 s, sticky.
  • Chorus Fruit: 3 damage and teleports the target within 10 blocks.
  • Whole Melon or Pumpkin: big knockback (2), the block is placed where it lands.
  • Golden Apple: 1 damage, but cures a zombie villager.

Air and wear

The cannon from the side

Without a tank, each shot takes 1 durability out of 100. With a filled Backtank worn, the cannon draws 4 air per shot: a full tank of 900 air fires 225 times, and the item's bar then shows the air left instead of wear. A real reserve for a raid or a base defence.

Enchantments

The cannon takes bow enchantments at the enchanting table, plus Looting for mobs. It also has its own, Potato Recovery, up to level III: each projectile has a 25, 37.5 then 50% chance to turn back into an item you can pick up. Infinity is refused. Note: in this version's code, only Potato Recovery is passed on to the projectile; Power and Punch show in the item's tooltip without changing the shot.

Reload and fire rate

Reload depends on the ammo: 5 ticks for beetroot, 15 for a potato, 100 for golden apples. When the reload is very short, the target keeps a longer invulnerability window: spamming beetroot does not multiply the damage. Spreads (berries) only send one projectile that can be recovered.

Beyond combat

A potato or a carrot that hits farmland stays there, planted: you can sow a field from afar. A whole melon or pumpkin is placed as a block where it lands. Chorus fruit teleports the target, handy to send a pesky mob away. And a golden apple cures a zombie villager from a distance.

On our server

Shots still follow the PvP rules and protected areas. A Backtank filled at a motor before you leave, a stack of golden carrots, and the cannon becomes the cheapest sidearm in the game.

Which ammo to pick

For everyday use, the baked potato: 5 damage and the target catches fire. Against a group, sweet berries and their spread. For one big hit, the golden carrot or the blaze cake, if you can spare them.

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Sources for the numbers (Create 6.0.8 code)
  • Recipe: mechanical_crafting/potato_cannon.json (LRSSS / CC)
  • Durability 100, air per shot = airInBacktank / maxPotatoCannonShots = 900 / 200: PotatoCannonItem, CEquipment
  • Ammo: data/create/create/potato_projectile/type/*.json (damage, reload, knockback, speed, split, sticky); speed 2 × factor, gravity 0.05 per tick, drag 0.99: PotatoProjectileEntity, PotatoCannonProjectileType
  • Effects: AllPotatoProjectileEntityHitActions, AllPotatoProjectileBlockHitActions
  • Enchantments: enchantable/bow tags, enchantment/potato_recovery.json (0.125 + 0.125 × level)
  • Images: the game's items and blocks (Create's models) rendered on their own by our engine, player not drawn

Original texts and animations by Create France, rendered from the mod's Ponder scenes. Create is a mod by the Create Team, not affiliated with Create France.